Day 3 - Sandstorm (UNITY) - Blackthorn prod pass the game
A downloadable game
Unity 2022.3.5f1 (other versions likely to work as well)
Packages In Project:
- Cinemachine
- Input System
- PostProcessing
- Recorder
I did too much probably, stretched time right to the end, theres still some bugs, but less than when I started, and now there's lots more features
Day 1: https://devgio.itch.io/sandstorm-base
Day 2: https://the-e21.itch.io/sandstorm-day-2-unity
Vague Changelog:
- Changed project to 3d, upgrading visuals and theme
- Added basic postprocessing
- Changed project to new Input System
- Replaced all movement with simple translation
- Changed player energy to only recharge while on sand
- Player takes damage over water or when high elevations
- Changed enemy behavior and gameplay goals
- Added a minimap with enemy detection blips (not currently 100% working but the bones are there)
- Changed all repetitive prefab instantiations to object pools
- Outlined new UI / Ability Loadout system, can either be implemented or discarded
- Automated Levelup benefits (speed + damage + maxEnergy each level)
Status | Released |
Author | Terrific 3D |
Genre | Action |
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